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ElderScrolls.net Natalia Smirnova interview
Sat, 24 Dec 2005 06:20:12 +0000
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by Wester |
The folks over at ElderScrolls.net have whisked up their newly conducted interview with Natalia Smirnova; artist of Bethesda Softworks regarding TES4: Oblivion's GUI, other projects, and so on. Here's a snippet from it:
"ESN: What were your main goals while creating the interface for Oblivion? How did the multiplatform nature of the project affect your work and the final result?"
"Natalia: I had two main goals while working on the interface - to make it looking good and to make it easy to use. Interface graphics should never be 'pushing' the user or distract him. And at the same time the graphics should be bright and impressive, be easy to visualize and remember.
Because of the multiplatform nature of the project, I've created an additional set of buttons for Xbox360. They didn't change the style of the interface anyhow." For even more goodies to oblige to, the entire interview is only a click of a mouse away. |
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