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New HardGamers Peter Hines interview
Mon, 20 Feb 2006 19:01:22 +0000

by Wester
HardGamers have lofted up their newly conducted interview with Peter Hines of Bethesda Softworks, regarding the removal of self-shadowing soft shadows from Oblivion, the control scheme configuration on Xbox 360, sales predictions, system requirements and what GPU performance related options (such as draw distance) will be scalable, and so forth. Here's a slice:
"HG: Many gamers would like to have more information about the Arena? Will the Arena work like a faction, like you’ll be able to gain rank? Is it true that you’ll also be able to bet on combats?

PH: It's like a faction in that it does have ranks you can achieve, and you can eventually become Arena Champion. But it's all done through fighting in the Arena, there are no Arena quests to complete. Just win. Yes, you can go and bet on fights as well if you don't want to fight, or you want to take a break from fighting.

HG: Morrowind got pretty strong sales on Xbox, do you expect that the Xbox 360 will be equivalent, even if the console is still pretty young on the market?

PH: I think what we saw with Morrowind, and are still seeing, is that it wasn't a game that was done selling after 6 months. To this day, it still sells well and I would expect Oblivon is going to be very popular when it comes out....based on the pre-order numbers we're seeing, but I also expect that it will be around and continue selling for a long time."
As always, be sure to give the entire interview a read.
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